﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Text;
using System.Windows.Forms;
using Metal.Intelligence.MostPlayed;

namespace Gui.Intelligence.MostPlayed
{
    public partial class MostPlayedMask : Gui.BaseMask.BaseMask, IMostPlayedView
    {
        #region Members
        
        /// <summary> Represents the controller for this mask </summary>
        private MostPlayedController controller;

        #endregion

        #region Constructor

        public MostPlayedMask()
        {
            try
            {
                this.InitializeComponent();

                this.controller = new MostPlayedController(this);

                this.ApplyTheme();
            }
            catch (Exception ex)
            {
                Metal.User.UserMessage.ShowError(ex);
            }
        }

        #endregion
    }
}
